Pete Pavlovski

AI Infrastructure Engineer

Building the backend infrastructure that makes AI and data platforms fast, reliable, and scalable.

7+Years in Rust
100%Rust Projects
10+Companies

// ABOUT.rs

AI Infrastructure Engineer specializing in high-performance distributed systems. I build the backend infrastructure that makes AI and data platforms fast, reliable, and scalable.

Currently at Fathom.io building Rust backend systems for AI-driven data products. Previously designed Graphcast — a P2P protocol handling millions of messages across global nodes — and created Matchstick, now the standard testing framework for The Graph ecosystem.

Before discovering my calling in engineering, I was an accountant. The transition from spreadsheets to distributed systems has been quite the adventure, but my background in finance has made me obsessive about correctness and edge cases — qualities that serve me well when building systems where reliability isn't optional.

Based in Sofia, Bulgaria, I've spent 7+ years working remotely with distributed teams around the world, shipping Rust systems that handle real-world scale.

7+
Years in Rust
100%
Rust Projects
10+
Companies

// TECH_STACK.toml

[dependencies]

Languages

Rust
JavaScript/TypeScript
Kotlin
AssemblyScript

Rust Ecosystem

Actix-web
Tokio
Yew.rs
libp2p
Waku

Distributed Systems

P2P Protocols
libp2p
Message Queues
Consensus Algorithms
The Graph

Frontend & Fullstack

React
Next.js
Flutter
GraphQL
WebAssembly

Infrastructure & DevOps

Docker
AWS
Git
CI/CD
Microservices

Specialized Skills

High-Performance Systems
AI/Data Infrastructure
API Design & Testing
System Architecture

# Currently Exploring

AI/ML PipelinesLLM InfrastructureReal-time Data SystemsAdvanced Async Patterns

// PROJECTS/

Featured work that makes an impact

graphcast

Senior Rust Engineer@GraphOps|2022-2024

Designed and built Graphcast, a high-performance distributed P2P messaging protocol using Rust, Waku, and libp2p. Handles real-time communication across globally distributed nodes with fault-tolerant delivery. Also developed Rust backend services and a yew.rs frontend application.

Impact:Production system handling millions of messages across global infrastructure with high reliability.

Built production-grade P2P messaging protocol from scratch
Scaled to millions of messages across distributed global nodes
Implemented fault-tolerant consensus and gossip mechanisms
Developed complementary backend services and frontend tooling
RustWakulibp2pDistributed SystemsYew.rs

matchstick

Rust Engineer@The Graph|2021

Created Matchstick, a comprehensive testing framework that became the standard in its ecosystem. Built with Rust and WebAssembly, providing developers with essential tooling for quality assurance and CI/CD integration.

Impact:Became the de facto testing solution adopted by major projects and development teams worldwide.

First comprehensive testing solution in the entire ecosystem
Seamless CLI integration and deployment pipeline support
Adopted by major protocols and development teams
Set the standard for code quality and reliability
RustAssemblyScriptWebAssemblyTestingDevTools

// WORK_HISTORY.log

$ tail -f career.log

Fathom.ioCurrent

Apr 2025 - Present (10 months)
AI Infrastructure Engineer
Remote, UAE
  • Building scalable Rust backend systems for high-performance AI-driven data platforms
  • Collaborating cross-functionally with product, design, and engineering to shape requirements
  • Refactoring and optimizing systems to boost performance and maintainability

GraphOps

Jul 2022 - Apr 2025 (2 years 10 months)
Senior Rust Engineer
Remote
  • Designed and built distributed P2P messaging protocol using Rust, Waku, and libp2p
  • Developed high-performance Rust backend services handling millions of messages
  • Built yew.rs frontend application for developer tooling
  • Core developer on critical infrastructure serving global distributed nodes

The Graph

Mar 2021 - Jul 2024 (3 years 5 months)
Rust Engineer & Developer Advocate
Remote

+ Developer Advocate (Dec 2021 - Jul 2024)

  • Created and maintained the ecosystem's standard testing framework (Matchstick)
  • Technologies: Rust, AssemblyScript, WebAssembly
  • Volunteered as Technical Teacher and Community Advocate
  • Mentored developers and contributed to ecosystem tooling
  • Grew adoption through documentation, tutorials, and developer support

Kraken

Dec 2021 - Jul 2022 (8 months)
Rust Engineer
Remote
  • Worked on developer tools that simplify HTTP API testing
  • Improved testing infrastructure for cryptocurrency exchange APIs

OVO Energy

Jan 2020 - Mar 2021 (1 year 3 months)
Full Stack Engineer
Remote, UK
  • Maintained and improved scheduling product for field engineer appointments
  • Microservices-based Kotlin backend with Quarkus framework
  • Built Flutter mobile app from scratch
  • Developed React web application
  • Technologies: AWS, Docker, GraphQL, TypeScript, Gradle

WeiChain

Jan 2019 - Jan 2020 (1 year 1 month)
Junior Software Engineer
Sofia, Bulgaria
  • Wrote smart contracts on Ethereum and Aeternity blockchains
  • Created React-based web applications for blockchain interactions
  • Built and deployed decentralized cryptocurrency exchange to mainnet
  • Developed atomic swap widget for trustless cross-chain trading

// COMMUNITY.md

Contributing to the Rust and Web3 ecosystems

Open Source

Active contributor to Rust and Web3 projects. Building tools that help developers ship better software.

github.com/cargopete

Community

Graph Advocate (2021-2024): Technical Teacher & Community Care Advocate, helping developers contribute to Web3.

Volunteer work
🦀

Let's build the future together

I believe in the power of open source and community collaboration. Whether it's contributing to existing projects, mentoring newcomers, or sharing knowledge - I'm always eager to connect with fellow developers and push the boundaries of what's possible with Rust and Web3 technologies.

// CONTACT.sh

pete@cargopete:~$ ./contact.sh --help
pete@cargopete:~$ ./hire_me.sh
> Let's build something great together

// Built with Rust passion, TypeScript precision, and terminal aesthetics

© 2026 Pete Pavlovski